Spoils of War (Vampire: The Dark Ages) by Ari Marmell
By Ari Marmell
To the Victors pass the Spoils no matter if its a Holy struggle or conflict of succession, strife brings chance. The population of the darkish Medieval, mortal and supernatural, are not often happy with what they've got. name it what you're keen on a righteous reason or an historic grudge conflict is hell, however the rewards could be well worth the dangers. Do you could have the braveness, the intelligence and the ability to steer a military to victory? The Victor Writes heritage darkish a long time: Spoils of warfare is the sister identify to correct of Princes and comprises info on how one can elevate a military, assault and overtake a foes holdings, and beat an enemy via stealth, international relations and assassination. It includes info on either the old and supernatural purposes of struggle at the hours of darkness Medieval, and the way gamers can flip those guns to their characters virtue.
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Extra resources for Spoils of War (Vampire: The Dark Ages)
And trolls and unicorns and any other wondrous creature, place, or artifact the human mind can imagine. This takes Mage into parallel worlds of great magic and precious few technological advances. Mages are teachers, defenders, explorers, diplomats, enforcers, and rulers. It is certainly possible to use these rules for a story or chronicle set in ancient Atlantis, but that’s only one of many possibilities. Before beginning an epic fantasy chronicle, the troupe should discuss the way the world in which the game will take place works.
This can be as simple or detailed as the group wishes, but while fantasy allows for exceptions to just about any rule, the setting should be internally consistent. Creation Myths What makes an epic fantasy chronicle? Here are some likely tropes. Ancient Wonders The world is old beyond imagining. Countless civilizations have risen and fallen, leaving secrets and magical treasures buried in the ruins. Sometimes the guardians over places of power survive the cataclysms that destroyed their masters.
Lucid Sleepers At 4:15 in the afternoon, Winnie was just getting around to a late tea when a pounding on the door off the kitchen startled her. She sighed, put a cozy over the kettle, and got to her feet, shuffling to see who would call during tea. She reached the side door and pulled the blinds back from the window, letting a sunbeam pour in and fill her cheerful yellow kitchen with streams of light. The silhouette of a man very nearly clawing at the glass to be let in blocked her view of her garden.